AI Insights · Timothy · January 2022
Top 5 First Person Games on iOS in Ireland Q4 2021
Explore the performance of the top 5 first-person games on iOS in Ireland during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 first-person games on iOS in Ireland showcased varied performance across downloads, revenue, and active user metrics. Below is a detailed analysis of each game's performance based on data from Sensor Tower.
Minecraft from Mojang saw its weekly revenue peak at approximately $8K in the final week of December, reflecting a steady increase from the beginning of the quarter. Weekly downloads showed a similar upward trend, reaching a high of 219 in late October. Active users experienced a slight increase, growing from around 29.1K at the start of the quarter to approximately 30.7K by the end of December.
Call of Duty®: Mobile, published by Activision Publishing, Inc., demonstrated fluctuating revenue with a peak of about $3.9K in mid-December. Downloads spiked significantly to 1.5K in the last week of December, while active users fluctuated but ended the quarter with an increase from around 18.8K to 18.3K.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. saw a consistent rise in revenue, peaking at approximately $1.7K in the final week of December. Downloads also increased, reaching a high of 1.2K at the end of the quarter. Active users showed a notable upward trend, growing from 1.5K to 4.3K over the quarter.
Choices: Stories You Play from Pixelberry Studios experienced a varied revenue stream, peaking at about $1.5K in the last week of December. Downloads saw a significant increase towards the end of the quarter, reaching 346. Active users showed some fluctuations but maintained a steady base around 4K by the end of December.
Chapters: Interactive Stories, published by Crazy Maple Studio, Inc., had a modest peak in revenue at around $1.3K in mid-October. Downloads fluctuated throughout the quarter, peaking at 395 in late October. Active users saw a slight increase, ending the quarter at around 1.5K.
For more detailed insights and data on app performance, visit Sensor Tower.